Augmented Reality-Based Instructional Media for Electrical Power Protection Learning
Augmented reality is a technology that combines two-dimensional and/or three-dimensional virtual objects into a real three-dimensional environment and projects those virtual objects in real time. This study was aimed at discussing (1) the development of an instructional media for power system protec...
Gespeichert in:
Veröffentlicht in: | Journal of physics. Conference series 2019-11, Vol.1387 (1), p.12015 |
---|---|
Hauptverfasser: | , , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Augmented reality is a technology that combines two-dimensional and/or three-dimensional virtual objects into a real three-dimensional environment and projects those virtual objects in real time. This study was aimed at discussing (1) the development of an instructional media for power system protection learning, especially the fuse cut out, using augmented reality, (2) the appropriateness of the developed media as evaluated by both material and media experts, and (3) the users' responses toward the developed media. This media was developed using the waterfall model proposed by Pressman, consisting of four main stages: analyzing, designing, coding, and testing. The performance test proved that this media functioned properly (100%). This media was categorized as "highly appropriate" in terms of the materials presented as evaluated by the material experts with a mean score of 96.5 out of 112. Meanwhile, the media was "appropriate" as evaluated by the media experts with a mean score of 68 out of 84. For the end users of this media, 75% of them perceived this media as "highly appropriate", while the rest considered it as "appropriate". |
---|---|
ISSN: | 1742-6588 1742-6596 |
DOI: | 10.1088/1742-6596/1387/1/012015 |