Snipperclips: Cutting Tools into Desired Polygons using Themselves

We study Snipperclips, a computer puzzle game whose objective is to create a target shape with two tools. The tools start as constant-complexity shapes, and each tool can snip (i.e., subtract its current shape from) the other tool. We study the computational problem of, given a target shape represen...

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Veröffentlicht in:arXiv.org 2021-05
Hauptverfasser: Abel, Zachary, Akitaya, Hugo, Man-Kwun Chiu, Demaine, Erik D, Demaine, Martin L, Hesterberg, Adam, Korman, Matias, Lynch, Jayson, André van Renssen, Roeloffzen, Marcel
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Sprache:eng
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Zusammenfassung:We study Snipperclips, a computer puzzle game whose objective is to create a target shape with two tools. The tools start as constant-complexity shapes, and each tool can snip (i.e., subtract its current shape from) the other tool. We study the computational problem of, given a target shape represented by a polygonal domain of \(n\) vertices, is it possible to create it as one of the tools' shape via a sequence of snip operations? If so, how many snip operations are required? We consider several variants of the problem (such as allowing the tools to be disconnected and/or using an undo operation) and bound the number of operations needed for each of the variants.
ISSN:2331-8422