NgaBatik: Application Interactive Games to Learn About Design Batik Ngawi Based Android Through The Application of STEAM Learning Model

Batik is one of the cultural heritages that have been established by UNESCO as a Cultural Heritage Humanity’s Oral and Non-material (Masterpieces of the Oral and Intangible Heritage of Humanity) since October 2009. Art Batik is the art over the cloths to clothe the beginning only used by the family...

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Veröffentlicht in:Journal of physics. Conference series 2021-03, Vol.1842 (1), p.12009
Hauptverfasser: Febriansari, Devie, Atmojo, Idam Ragil Widianto, Ardiansyah, Roy, Januardy, Sargian
Format: Artikel
Sprache:eng
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Zusammenfassung:Batik is one of the cultural heritages that have been established by UNESCO as a Cultural Heritage Humanity’s Oral and Non-material (Masterpieces of the Oral and Intangible Heritage of Humanity) since October 2009. Art Batik is the art over the cloths to clothe the beginning only used by the family empires only. The advancement of science in the field of information and communication technology, especially the use of handheld devices Android smartphone has changed the perspective and lifestyle in carrying out daily activities. This impacted on the traditional arts activities. The less the interest of the public to learn or just know about the background of this application that combines the advancement of science in the field of technology to load content such as batik, especially in Ngawi Regency so that people can preserve it.. This application is made into a games interactive education format mockup use software Marvell and is designed to run on devices with operating systems Android and if the teacher want to explain with the students, the teachers can use STEAM learning model.
ISSN:1742-6588
1742-6596
DOI:10.1088/1742-6596/1842/1/012009