Multi-Scale Hybrid Micro-Appearance Modeling and Realtime Rendering of Thin Fabrics
Micro-appearance models offer state-of-the-art quality for cloth renderings. Unfortunately, they usually rely on 3D volumes or fiber meshes that are not only data-intensive but also expensive to render. Traditional surface-based models, on the other hand, are light-weight and fast to render but norm...
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Veröffentlicht in: | IEEE transactions on visualization and computer graphics 2021-04, Vol.27 (4), p.2409-2420 |
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creator | Xu, Chao Wang, Rui Zhao, Shuang Bao, Hujun |
description | Micro-appearance models offer state-of-the-art quality for cloth renderings. Unfortunately, they usually rely on 3D volumes or fiber meshes that are not only data-intensive but also expensive to render. Traditional surface-based models, on the other hand, are light-weight and fast to render but normally lack the fidelity and details important for design and prototyping applications. We introduce a multi-scale, hybrid model to bridge this gap for thin fabrics. Our model enjoys both the compactness and speedy rendering offered by traditional surface-based models and the rich details provided by the micro-appearance models. Further, we propose a new algorithm to convert state-of-the-art micro-appearance models into our representation while qualitatively preserving the detailed appearance. We demonstrate the effectiveness of our technique by integrating it into a real-time rendering system. |
doi_str_mv | 10.1109/TVCG.2019.2949406 |
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subjects | Algorithms Cloth Computational modeling Computer science Fabrics micro-appearance modeling Pipelines Prototyping Real time Rendering Rendering (computer graphics) Scattering Solid modeling textiles Weight reduction |
title | Multi-Scale Hybrid Micro-Appearance Modeling and Realtime Rendering of Thin Fabrics |
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