Multi-Scale Hybrid Micro-Appearance Modeling and Realtime Rendering of Thin Fabrics
Micro-appearance models offer state-of-the-art quality for cloth renderings. Unfortunately, they usually rely on 3D volumes or fiber meshes that are not only data-intensive but also expensive to render. Traditional surface-based models, on the other hand, are light-weight and fast to render but norm...
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Veröffentlicht in: | IEEE transactions on visualization and computer graphics 2021-04, Vol.27 (4), p.2409-2420 |
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Sprache: | eng |
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Zusammenfassung: | Micro-appearance models offer state-of-the-art quality for cloth renderings. Unfortunately, they usually rely on 3D volumes or fiber meshes that are not only data-intensive but also expensive to render. Traditional surface-based models, on the other hand, are light-weight and fast to render but normally lack the fidelity and details important for design and prototyping applications. We introduce a multi-scale, hybrid model to bridge this gap for thin fabrics. Our model enjoys both the compactness and speedy rendering offered by traditional surface-based models and the rich details provided by the micro-appearance models. Further, we propose a new algorithm to convert state-of-the-art micro-appearance models into our representation while qualitatively preserving the detailed appearance. We demonstrate the effectiveness of our technique by integrating it into a real-time rendering system. |
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ISSN: | 1077-2626 1941-0506 |
DOI: | 10.1109/TVCG.2019.2949406 |