A new gaming platform to improve cognitive performance and promote healthy behavior: a pilot study

Abstract Background Brain training games can sharpen the mind and potentially prevent cognitive diseases, that are particularly relevant to the population ageing. The EU funded project ACDC, Adult Cognitive Decline Conscientiousness, developed an online training tool to train cognitive functions and...

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Veröffentlicht in:European journal of public health 2020-09, Vol.30 (Supplement_5)
Hauptverfasser: Baccolini, V, Isonne, C, Migliara, G, Salerno, C, Marzuillo, C, De Vito, C, Villari, P, Romano, F
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Sprache:eng
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Zusammenfassung:Abstract Background Brain training games can sharpen the mind and potentially prevent cognitive diseases, that are particularly relevant to the population ageing. The EU funded project ACDC, Adult Cognitive Decline Conscientiousness, developed an online training tool to train cognitive functions and promote healthy behaviors in the adult population. Methods An online platform, consisting of 16 games with different levels, was built. Three main brain domains were targeted: memory, visuospatial and verbal skill. After the completion of each game level, healthy lifestyle tips were presented to the users. Participants were actively recruited from the project partners; inclusion criteria were adult age (40-70 years) without cognitive diseases. An adapted version of the Montreal Cognitive Assessment was used to assess cognitive performance at the start and after two hours of active gaming. The paired t-test was used to compare the scores before and after the training. A satisfaction questionnaire was administered at the end of the training session. Results Fifty-six participants from three European countries (Austria, Spain and Italy) took part in the pilot phase (median age: 57, IQR: 47-66). Most of them were university graduates (38%) or had a high school diploma (41%), employed full-time (46%) and females (82%). Significant improvements were registered in the verbal domain, where the mean score increased from 4.18 to 4.83 (p = 0.047), and in the memory area, where the mean score grew from 4.80 to 6.60 (p 
ISSN:1101-1262
1464-360X
DOI:10.1093/eurpub/ckaa166.1022