The effect of computer game playing habits of university students on their sleep states
Objective The aim of this study is to evaluate the effect of computer game playing habits of university students on their sleep states. Design and Methods The study was conducted cross‐sectionally with the online survey method. Finding In this study, it was determined that the students who played ga...
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Veröffentlicht in: | Perspectives in psychiatric care 2020-10, Vol.56 (4), p.820-826 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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