Tight Bounds for Illuminating and Covering of Orthotrees with Vertex Lights and Vertex Beacons
We consider two variants of the Art Gallery Problem: illuminating orthotrees with a minimum set of vertex lights, and covering orthotrees with a minimum set of vertex beacons. An orthotree P is a simply connected orthogonal polyhedron that is the union of a set S of cuboids glued face to face such t...
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Veröffentlicht in: | Graphs and combinatorics 2020-05, Vol.36 (3), p.617-630 |
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Sprache: | eng |
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Zusammenfassung: | We consider two variants of the Art Gallery Problem: illuminating orthotrees with a minimum set of vertex lights, and covering orthotrees with a minimum set of vertex beacons. An orthotree
P
is a simply connected orthogonal polyhedron that is the union of a set
S
of cuboids glued face to face such that the graph whose vertices are the cuboids of
S
, two of which are adjacent if they share a common face, is a tree. A point
p
illuminates a point
q
∈
P
if the line segment
ℓ
joining them is contained in
P
. A beacon
b
is a point in
P
that pulls other points in
P
towards itself similarly to the way a magnet attracts ferrous particles. We say that a beacon
b
covers
p
if when
b
starts pulling
p
,
p
does not get stuck at a point of
P
before it reaches
b
. This happens, for instance if
p
reaches a point
p
′
such that there is an
ϵ
>
0
such that any point in
P
at distance at most
ϵ
from
p
′
is farther away from
p
′
than
q
(there is another pathological case that we will not detail in this abstract). In this paper we prove that any orthotree
P
with
n
vertices can be illuminated using at most
⌊
n
/
8
⌋
light sources placed at vertices of
P
, and that all of the points in
P
can always be covered with at most
⌊
n
/
12
⌋
vertex beacons. Both bounds are tight. |
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ISSN: | 0911-0119 1435-5914 |
DOI: | 10.1007/s00373-020-02141-4 |