Considering Games in Libraries and Such - On using a Game to Actually Teach Something. Part I: The Accidental Learner

Seay reflects on the use of games in libraries, highlighting his experience of receiving a teaching grant to create escape rooms for teaching. The application narrative is a bit more complicated than the traditional escape game experience. But his concept includes several game mechanics in addition...

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Veröffentlicht in:Against the grain (Charleston, S.C.) S.C.), 2019-11, Vol.31 (5), p.72
1. Verfasser: Seay, Jared Alexander
Format: Artikel
Sprache:eng
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Zusammenfassung:Seay reflects on the use of games in libraries, highlighting his experience of receiving a teaching grant to create escape rooms for teaching. The application narrative is a bit more complicated than the traditional escape game experience. But his concept includes several game mechanics in addition to traditional escape games. The concept is sound, but, it is time to make it work practically.
ISSN:1043-2094