Considering Games in Libraries and Such - On using a Game to Actually Teach Something. Part I: The Accidental Learner
Seay reflects on the use of games in libraries, highlighting his experience of receiving a teaching grant to create escape rooms for teaching. The application narrative is a bit more complicated than the traditional escape game experience. But his concept includes several game mechanics in addition...
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Veröffentlicht in: | Against the grain (Charleston, S.C.) S.C.), 2019-11, Vol.31 (5), p.72 |
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Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | Seay reflects on the use of games in libraries, highlighting his experience of receiving a teaching grant to create escape rooms for teaching. The application narrative is a bit more complicated than the traditional escape game experience. But his concept includes several game mechanics in addition to traditional escape games. The concept is sound, but, it is time to make it work practically. |
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ISSN: | 1043-2094 |