The Game of Life and Death

This article describes a self-guided, story-like game with creative drawing for grades 3-5 that teaches the evolution concepts of adaptation, natural selection, ecosystem dynamics, inheritance, and mutation following the "Next Generation Science Standards" ("NGSS"). Drawing reinf...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Science and children 2020-01, Vol.57 (5), p.54-59
Hauptverfasser: Todd, Lindsay, Keim, Lisa, Broder, Dale
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:This article describes a self-guided, story-like game with creative drawing for grades 3-5 that teaches the evolution concepts of adaptation, natural selection, ecosystem dynamics, inheritance, and mutation following the "Next Generation Science Standards" ("NGSS"). Drawing reinforces concepts through emphasis on students' hands-on interaction with the material and games result in greater retention of concepts because students are more engaged. Elementary school students are especially receptive to games as a non-traditional teaching method because their generation has grown up with a saturation of technology and gaming. The overall goal for this game was to expose students to the key elements of evolution by natural selection: variation, inheritance, selection, and time.
ISSN:0036-8148
1943-4812