Implicaciones del uso de la Realidad Virtual en los procesos perceptivos en educación plástica y visual

Virtual Reality (VR) is playing an increasingly significant role in the understanding of reality in terms of representation. Working within the theoretical framework that situates visual perception within the frame of the cognitive activity, this paper presents the data obtained from a study on the...

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Veröffentlicht in:RISTI : Revista Ibérica de Sistemas e Tecnologias de Informação 2019-05 (E20), p.76-86
Hauptverfasser: Carrasco, Alfonso Revilla, Ligorred, Víctor Murillo, Mur, Alejandro Medina
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Sprache:spa
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Zusammenfassung:Virtual Reality (VR) is playing an increasingly significant role in the understanding of reality in terms of representation. Working within the theoretical framework that situates visual perception within the frame of the cognitive activity, this paper presents the data obtained from a study on the perceptual and cognitive responses of two groups of subjects observing the same space, one in situ, and the other through immersive VR. [...]the perceptual activity shall be understood as a complex process, responsive to various levels and degrees of perceptual ability, affected in turn by the technical mediation between the subject and the observed object. The improved perception of the quantities and qualities of objects in complex perceptual environments when the subject uses immersive VR is due, among other factors, to the variation in the role of the subject, which moves here into an active position. Keywords: Perception; visualization; Virtual Reality; visual and manual arts; new technologies. 1.Introducción El Mobile World Congress, de Barcelona, en su edición de 2018, apostó, de manera clara y en sentido amplio, por la presentación de la Realidad Virtual (RV o VR, por sus siglas en inglés) como una vía de futuro dentro del campo tecnológico de última generación, con un interés más allá de lo mostrado años antes, exclusivamente centrado en el entretenimiento.
ISSN:1646-9895