Rage against the machines: How subjects play against learning algorithms
We use a large-scale internet experiment to explore how subjects learn to play against computers that are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learnin...
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Veröffentlicht in: | Economic theory 2010-06, Vol.43 (3), p.407-430 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | We use a large-scale internet experiment to explore how subjects learn to play against computers that are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial & error process. We explore how subjects' performances depend on their opponents' learning algorithm. Furthermore, we test whether subjects try to influence those algorithms to their advantage in a forward-looking way (strategic teaching). We find that strategic teaching occurs frequently and that all learning algorithms are subject to exploitation with the notable exception of imitation. |
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ISSN: | 0938-2259 1432-0479 1432-0479 |
DOI: | 10.1007/s00199-009-0446-0 |