3‐4: Stereoscopic Image Quality Assessment
Stereoscopic display technology provides immersive experiences in VR/AR/XR, but requires markedly higher bandwidth and is perceived differently than 2D content. Here we adapt the ISO/IEC 29170‐2 flicker paradigm for subjective assessment of low impairment stereoscopic image compression. We compared...
Gespeichert in:
Veröffentlicht in: | SID International Symposium Digest of technical papers 2019-06, Vol.50 (1), p.13-16 |
---|---|
Hauptverfasser: | , , , , , , , |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Stereoscopic display technology provides immersive experiences in VR/AR/XR, but requires markedly higher bandwidth and is perceived differently than 2D content. Here we adapt the ISO/IEC 29170‐2 flicker paradigm for subjective assessment of low impairment stereoscopic image compression. We compared the performance VESA VDC‐M codec on stereoscopic images with 2D image performance. |
---|---|
ISSN: | 0097-966X 2168-0159 |
DOI: | 10.1002/sdtp.12843 |