Untethered gesture acquisition and recognition for virtual world manipulation
Humans use a combination of gesture and speech to interact with objects and usually do so more naturally without holding a device or pointer. We present a system that incorporates user body-pose estimation, gesture recognition and speech recognition for interaction in virtual reality environments. W...
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Veröffentlicht in: | Virtual reality : the journal of the Virtual Reality Society 2005-09, Vol.8 (4), p.222-230 |
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Sprache: | eng |
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Zusammenfassung: | Humans use a combination of gesture and speech to interact with objects and usually do so more naturally without holding a device or pointer. We present a system that incorporates user body-pose estimation, gesture recognition and speech recognition for interaction in virtual reality environments. We describe a vision-based method for tracking the pose of a user in real time and introduce a technique that provides parameterized gesture recognition. More precisely, we train a support vector classifier to model the boundary of the space of possible gestures, and train Hidden Markov Models (HMM) on specific gestures. Given a sequence, we can find the start and end of various gestures using a support vector classifier, and find gesture likelihoods and parameters with a HMM. A multimodal recognition process is performed using rank-order fusion to merge speech and vision hypotheses. Finally we describe the use of our multimodal framework in a virtual world application that allows users to interact using gestures and speech. [PUBLICATION ABSTRACT] |
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ISSN: | 1359-4338 1434-9957 |
DOI: | 10.1007/s10055-005-0155-3 |