Player preferences in \(N\)-player games
In this paper we describe several player preferences in games with \(N \geq 2\) players, in particular the case \(N = 3\), and use them to simplify game trees, using the game of Clobber as our example. We show that, using a fixed starting player and a certain ruleset, any short game can be simplifie...
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Veröffentlicht in: | arXiv.org 2018-06 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | In this paper we describe several player preferences in games with \(N \geq 2\) players, in particular the case \(N = 3\), and use them to simplify game trees, using the game of Clobber as our example. We show that, using a fixed starting player and a certain ruleset, any short game can be simplified to a value in a very concise set. Omitting the fixed starting player and generalising the theory to more than 3 players remains a challenge. |
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ISSN: | 2331-8422 |