4‐4: Invited Paper: An End‐To‐End Virtual Reality Live Streaming Solution

In this paper, we present an end‐to‐end solution for Virtual Reality Live Streaming of live events such as sports and concerts in near real‐time. The technologies and innovations are in domains such as capture, production, distribution, and end‐user consumption, and also in the interfaces. The solut...

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Veröffentlicht in:SID International Symposium Digest of technical papers 2017-05, Vol.48 (1), p.26-28
Hauptverfasser: Jayaram, Uma, Kale, Ritesh, Jayaram, Sankar
Format: Artikel
Sprache:eng
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