Utilização do Scratch em sala de aula - Using Scratch in the classroom
This research seeks evidence of building of skills related to digital literacy and its association with mathematical logical aspects in the construction of electronic games made with Scratch software. As main theoretical references, it describes the constructionist ideas of Papert and the digital li...
Gespeichert in:
Veröffentlicht in: | Educação Matemática Pesquisa 2015-01, Vol.17 (5) |
---|---|
Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | por |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | 5 |
container_start_page | |
container_title | Educação Matemática Pesquisa |
container_volume | 17 |
creator | Fernanda Schuck Sápiras Rodrigo Dalla Vecchia Maltempi, Marcus Vinicius |
description | This research seeks evidence of building of skills related to digital literacy and its association with mathematical logical aspects in the construction of electronic games made with Scratch software. As main theoretical references, it describes the constructionist ideas of Papert and the digital literacy of Jenkins. The subjects were students of seventh and eighth grade at a school in the state of Rio Grande do Sul, Brazil. The methodological paradigm assumed was the qualitative. The clipping given to the article involved skills related to the concept of simulation. As results, we emphasize that both mathematics and computational aspects can foster the construction of ability called simulation. |
format | Article |
fullrecord | <record><control><sourceid>proquest</sourceid><recordid>TN_cdi_proquest_journals_1762830807</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>3944503271</sourcerecordid><originalsourceid>FETCH-proquest_journals_17628308073</originalsourceid><addsrcrecordid>eNqNijEKwjAUQIMoWLR3-OAcSIxN01mU7tpZQhttSttofrp4HQcP0ovZQZyd3oP3ZiTimRJU8ETOJ0-4pIlQaklixIYxxoXcZSqLSF4E29qnHt_jy0Hl4FR6HcoaTAeoWw2VAT1MpFCg7W-_bnsItYGy1YjeuW5NFlfdoom_XJHN8XDe5_Tu3WMwGC6NG3w_pQtP5VYJplgq_rs--L4-Fg</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>1762830807</pqid></control><display><type>article</type><title>Utilização do Scratch em sala de aula - Using Scratch in the classroom</title><source>Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals</source><source>Alma/SFX Local Collection</source><creator>Fernanda Schuck Sápiras ; Rodrigo Dalla Vecchia ; Maltempi, Marcus Vinicius</creator><creatorcontrib>Fernanda Schuck Sápiras ; Rodrigo Dalla Vecchia ; Maltempi, Marcus Vinicius</creatorcontrib><description>This research seeks evidence of building of skills related to digital literacy and its association with mathematical logical aspects in the construction of electronic games made with Scratch software. As main theoretical references, it describes the constructionist ideas of Papert and the digital literacy of Jenkins. The subjects were students of seventh and eighth grade at a school in the state of Rio Grande do Sul, Brazil. The methodological paradigm assumed was the qualitative. The clipping given to the article involved skills related to the concept of simulation. As results, we emphasize that both mathematics and computational aspects can foster the construction of ability called simulation.</description><identifier>ISSN: 1516-5388</identifier><identifier>EISSN: 1983-3156</identifier><language>por</language><publisher>Sao Paulo: Pontifícia Universidade Católica de São Paulo PUC-SP, Programa de Estudos Pós-Graduados em Educação Matemática</publisher><subject>Computer & video games ; Digital literacy ; Mathematics education ; Middle school education ; Teaching methods</subject><ispartof>Educação Matemática Pesquisa, 2015-01, Vol.17 (5)</ispartof><rights>Copyright Pontificia Universidade Catolica de Sao Paulo PUC-SP, Programa de Estudos Pós-Graduados em Educação Matemática 2015</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,778,782</link.rule.ids></links><search><creatorcontrib>Fernanda Schuck Sápiras</creatorcontrib><creatorcontrib>Rodrigo Dalla Vecchia</creatorcontrib><creatorcontrib>Maltempi, Marcus Vinicius</creatorcontrib><title>Utilização do Scratch em sala de aula - Using Scratch in the classroom</title><title>Educação Matemática Pesquisa</title><description>This research seeks evidence of building of skills related to digital literacy and its association with mathematical logical aspects in the construction of electronic games made with Scratch software. As main theoretical references, it describes the constructionist ideas of Papert and the digital literacy of Jenkins. The subjects were students of seventh and eighth grade at a school in the state of Rio Grande do Sul, Brazil. The methodological paradigm assumed was the qualitative. The clipping given to the article involved skills related to the concept of simulation. As results, we emphasize that both mathematics and computational aspects can foster the construction of ability called simulation.</description><subject>Computer & video games</subject><subject>Digital literacy</subject><subject>Mathematics education</subject><subject>Middle school education</subject><subject>Teaching methods</subject><issn>1516-5388</issn><issn>1983-3156</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2015</creationdate><recordtype>article</recordtype><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><sourceid>GNUQQ</sourceid><recordid>eNqNijEKwjAUQIMoWLR3-OAcSIxN01mU7tpZQhttSttofrp4HQcP0ovZQZyd3oP3ZiTimRJU8ETOJ0-4pIlQaklixIYxxoXcZSqLSF4E29qnHt_jy0Hl4FR6HcoaTAeoWw2VAT1MpFCg7W-_bnsItYGy1YjeuW5NFlfdoom_XJHN8XDe5_Tu3WMwGC6NG3w_pQtP5VYJplgq_rs--L4-Fg</recordid><startdate>20150101</startdate><enddate>20150101</enddate><creator>Fernanda Schuck Sápiras</creator><creator>Rodrigo Dalla Vecchia</creator><creator>Maltempi, Marcus Vinicius</creator><general>Pontifícia Universidade Católica de São Paulo PUC-SP, Programa de Estudos Pós-Graduados em Educação Matemática</general><scope>0-V</scope><scope>3V.</scope><scope>7XB</scope><scope>88B</scope><scope>8FE</scope><scope>8FG</scope><scope>8FK</scope><scope>ABJCF</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ALSLI</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>CJNVE</scope><scope>CLZPN</scope><scope>DWQXO</scope><scope>GNUQQ</scope><scope>HCIFZ</scope><scope>L6V</scope><scope>M0P</scope><scope>M7S</scope><scope>PIMPY</scope><scope>PQEDU</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>PTHSS</scope><scope>Q9U</scope></search><sort><creationdate>20150101</creationdate><title>Utilização do Scratch em sala de aula - Using Scratch in the classroom</title><author>Fernanda Schuck Sápiras ; Rodrigo Dalla Vecchia ; Maltempi, Marcus Vinicius</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-proquest_journals_17628308073</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>por</language><creationdate>2015</creationdate><topic>Computer & video games</topic><topic>Digital literacy</topic><topic>Mathematics education</topic><topic>Middle school education</topic><topic>Teaching methods</topic><toplevel>online_resources</toplevel><creatorcontrib>Fernanda Schuck Sápiras</creatorcontrib><creatorcontrib>Rodrigo Dalla Vecchia</creatorcontrib><creatorcontrib>Maltempi, Marcus Vinicius</creatorcontrib><collection>ProQuest Social Sciences Premium Collection</collection><collection>ProQuest Central (Corporate)</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Education Database (Alumni Edition)</collection><collection>ProQuest SciTech Collection</collection><collection>ProQuest Technology Collection</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>Materials Science & Engineering Collection</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>Social Science Premium Collection</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>Technology Collection (ProQuest)</collection><collection>ProQuest One Community College</collection><collection>Education Collection</collection><collection>Latin America & Iberia Database</collection><collection>ProQuest Central Korea</collection><collection>ProQuest Central Student</collection><collection>SciTech Premium Collection</collection><collection>ProQuest Engineering Collection</collection><collection>Education Database</collection><collection>Engineering Database</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Education</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>Engineering Collection</collection><collection>ProQuest Central Basic</collection><jtitle>Educação Matemática Pesquisa</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Fernanda Schuck Sápiras</au><au>Rodrigo Dalla Vecchia</au><au>Maltempi, Marcus Vinicius</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Utilização do Scratch em sala de aula - Using Scratch in the classroom</atitle><jtitle>Educação Matemática Pesquisa</jtitle><date>2015-01-01</date><risdate>2015</risdate><volume>17</volume><issue>5</issue><issn>1516-5388</issn><eissn>1983-3156</eissn><abstract>This research seeks evidence of building of skills related to digital literacy and its association with mathematical logical aspects in the construction of electronic games made with Scratch software. As main theoretical references, it describes the constructionist ideas of Papert and the digital literacy of Jenkins. The subjects were students of seventh and eighth grade at a school in the state of Rio Grande do Sul, Brazil. The methodological paradigm assumed was the qualitative. The clipping given to the article involved skills related to the concept of simulation. As results, we emphasize that both mathematics and computational aspects can foster the construction of ability called simulation.</abstract><cop>Sao Paulo</cop><pub>Pontifícia Universidade Católica de São Paulo PUC-SP, Programa de Estudos Pós-Graduados em Educação Matemática</pub><oa>free_for_read</oa></addata></record> |
fulltext | fulltext |
identifier | ISSN: 1516-5388 |
ispartof | Educação Matemática Pesquisa, 2015-01, Vol.17 (5) |
issn | 1516-5388 1983-3156 |
language | por |
recordid | cdi_proquest_journals_1762830807 |
source | Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals; Alma/SFX Local Collection |
subjects | Computer & video games Digital literacy Mathematics education Middle school education Teaching methods |
title | Utilização do Scratch em sala de aula - Using Scratch in the classroom |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-15T11%3A25%3A18IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Utiliza%C3%A7%C3%A3o%20do%20Scratch%20em%20sala%20de%20aula%20-%20Using%20Scratch%20in%20the%20classroom&rft.jtitle=Educa%C3%A7%C3%A3o%20Matem%C3%A1tica%20Pesquisa&rft.au=Fernanda%20Schuck%20S%C3%A1piras&rft.date=2015-01-01&rft.volume=17&rft.issue=5&rft.issn=1516-5388&rft.eissn=1983-3156&rft_id=info:doi/&rft_dat=%3Cproquest%3E3944503271%3C/proquest%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=1762830807&rft_id=info:pmid/&rfr_iscdi=true |