Teaching of Computer Science Topics Using Meta-Programming-Based GLOs and LEGO Robots

The paper’s contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge tran...

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Veröffentlicht in:Informatics in education 2013-01, Vol.12 (1), p.125-142
Hauptverfasser: STUIKYS, Vytautas, BURBAITE, Renata, DAMASEVICIUS, Robertas
Format: Artikel
Sprache:eng
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Zusammenfassung:The paper’s contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and interactions among the components. GLOs are meta-programmed entities to generate LO instances on demand depending on the context of use and learning objectives. A GLO is a black-box entity, which is integrated in the framework through the generating process to source the teaching and learning process via robot-based visualization to demonstrate how programs and algorithms are transformed into realworld tasks and processes. The methodology is tested in the real e-learning setting. The pedagogical outcomes are evaluated by empirical data showing the increase of student engagement level, higher flexibility and reuse enhancement in learning.
ISSN:1648-5831
2335-8971
DOI:10.15388/infedu.2013.09