Teaching of Computer Science Topics Using Meta-Programming-Based GLOs and LEGO Robots
The paper’s contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge tran...
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Veröffentlicht in: | Informatics in education 2013-01, Vol.12 (1), p.125-142 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | The paper’s contribution is a methodology that integrates two educational technologies
(GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present
the methodology as a framework of 5 components (pedagogical activities, technology driven processes,
tools, knowledge transfer actors, and pedagogical outcomes) and interactions among the
components. GLOs are meta-programmed entities to generate LO instances on demand depending
on the context of use and learning objectives. A GLO is a black-box entity, which is integrated
in the framework through the generating process to source the teaching and learning process via
robot-based visualization to demonstrate how programs and algorithms are transformed into realworld
tasks and processes. The methodology is tested in the real e-learning setting. The pedagogical
outcomes are evaluated by empirical data showing the increase of student engagement level, higher
flexibility and reuse enhancement in learning. |
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ISSN: | 1648-5831 2335-8971 |
DOI: | 10.15388/infedu.2013.09 |