Rendering
This chapter explores rendering options in ZBrush. It simply means creating as high-quality a picture of our model as possible. This can be a lot more involved than simply pressing the Best Preview Render (BPR) button in the upper right-hand corner or using the SHIFT + R shortcut. Basically, ZBrush...
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Format: | Buchkapitel |
Sprache: | eng |
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Zusammenfassung: | This chapter explores rendering options in ZBrush. It simply means creating as high-quality a picture of our model as possible. This can be a lot more involved than simply pressing the Best Preview Render (BPR) button in the upper right-hand corner or using the SHIFT + R shortcut. Basically, ZBrush generates a number of internal image files to store the lighting and shading data while it renders. The Details slider affects the size and therefore the accuracy of those internal files. ZBrush is a strange and complicated program with lots of quirks and unusual workflows to learn, but that is to be expected of any cutting-edge program capable of doing what it does. Make sure you visit the wonderful resources available at ZBrush Central and take the time to study what professional artists are doing with ZBrush and examine their techniques. |
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DOI: | 10.4324/9781315889962-21 |