Managing Transformations and Events in Networked Virtual Environments

In the recent years a growing interest in Collaborative Virtual Environments (CVE) can be observed. Most of these systems use event-object driven architectures for consistent and clear communication inside these systems and in between them. Networked Virtual Reality (VR) applications make heavy use...

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Bibliographische Detailangaben
Hauptverfasser: Anthes, Christoph, Landertshamer, Roland, Bressler, Helmut, Volkert, Jens
Format: Tagungsbericht
Sprache:eng
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Beschreibung
Zusammenfassung:In the recent years a growing interest in Collaborative Virtual Environments (CVE) can be observed. Most of these systems use event-object driven architectures for consistent and clear communication inside these systems and in between them. Networked Virtual Reality (VR) applications make heavy use of position tracking data and process a vast amount of transformation matrices during their simulation steps. This observation leads to a novel approach on how communication in Networked Virtual Environments (NVEs) could take place by considering events as well as transformation data to allow for higher responsiveness within Virtual Worlds.
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-540-69429-8_79