Using a genetic algorithm to tune first-person shooter bots

First-person shooter robot controllers (bots) are generally rule-based expert systems written in C/C++. As such, many of the rules are parameterized with values, which are set by the software designer and finalized at compile time. The effectiveness of parameter values is dependent on the knowledge...

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Bibliographische Detailangaben
Hauptverfasser: Cole, N., Louis, S.J., Miles, C.
Format: Tagungsbericht
Sprache:eng
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