Client System for Realistic Broadcasting: A First Prototype

This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscopic video display and haptic interaction with the displayed media. The structure of the system is introduced and each component is...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Cha, Jongeun, Kim, Seung-Man, Kim, Sung-Yeol, Kim, Sehwan, Yoon, Seung-Uk, Oakley, Ian, Ryu, Jeha, Lee, Kwan H., Woo, Woontack, Ho, Yo-Sung
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:This paper presents a prototype of a client system for Realistic Broadcasting that can receive and process immersive media. It provides a viewer which supports stereoscopic video display and haptic interaction with the displayed media. The structure of the system is introduced and each component is described. In order to show the feasibility of Realistic Broadcasting, a home shopping channel scenario is applied to the system and its demonstration is performed in an exhibition. We also discuss users’ comments and directions for improving of Realistic Broadcasting.
ISSN:0302-9743
1611-3349
DOI:10.1007/11582267_16