Optimization Strategies for a Scalable Avatar
Computers are moving more and more from the desktop into our everyday life. Today’s challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. Concrete implementations as part...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buchkapitel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Computers are moving more and more from the desktop into our everyday life. Today’s challenge is to build a suitable visualization architecture for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDAs and smart phones. Concrete implementations as part of conversational interfaces are User-Interface Avatars which are anthropomorphic representatives on the base of artificial 3D characters. The existing system methods, the graphical output chain and different optimization strategies are discussed. |
---|---|
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/3-540-37620-8_23 |