Interface Theories for Component-Based Design

We classify component-based models of computation into component models and interface models. A component model specifies for each component howthe component behaves in an arbitrary environment; an interface model specifies for each component what the component expects from the environment. Componen...

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Bibliographische Detailangaben
Hauptverfasser: de Alfaro, Luca, Henzinger, Thomas A.
Format: Buchkapitel
Sprache:eng
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Zusammenfassung:We classify component-based models of computation into component models and interface models. A component model specifies for each component howthe component behaves in an arbitrary environment; an interface model specifies for each component what the component expects from the environment. Component models support compositional abstraction, and therefore component-based verification. Interface models support compositional refinement, and therefore componentbased design. Many aspects of interface models, such as compatibility and refinement checking between interfaces, are properly viewed in a gametheoretic setting, where the input and output values of an interface are chosen by different players.
ISSN:0302-9743
1611-3349
DOI:10.1007/3-540-45449-7_11