Design Principles for a System to Teach Problem Solving by Modelling

This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than on deduction or calculation. In this approach, we want to provide the student with a presentation which is close to the na...

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Hauptverfasser: Tisseau, Gérard, Giroire, Hélène, Le Calvez, Françoise, Urtasun, Marie, Duma, Jacques
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than on deduction or calculation. In this approach, we want to provide the student with a presentation which is close to the natural language formulations that she tends to give spontaneously, while ensuring a rigorous mathematical reasoning. To do so, we have introduced three modelling levels: first a mathematical formalisation of the students’ intuitive process, then a conceptual and computational model allowing mathematical reasoning as well as communication with the student, and finally a presentation consisting in several interfaces, each one grouping problems of some class. These interfaces are viewed as nondeterministic “machines” that the student uses to build a configuration satisfying some constraints.
ISSN:0302-9743
1611-3349
DOI:10.1007/3-540-45108-0_43