Key Differences in Operating a Rover on the Moon vs. Mars

The command and control model for spacecraft operations, as well as the distribution of tasks between ground assets and in space assets, whether with a crew or solely robotic, is fundamentally constrained by the round trip light time between the space asset and the control facility (presumably on Ea...

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1. Verfasser: Trimble, Jay
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Zusammenfassung:The command and control model for spacecraft operations, as well as the distribution of tasks between ground assets and in space assets, whether with a crew or solely robotic, is fundamentally constrained by the round trip light time between the space asset and the control facility (presumably on Earth, though not required). For an asset on Mars, the round trip light time varies, from roughly fourteen minutes to up to forty minutes. For a Lunar asset the round-trip light time is measured in only a few seconds, but current communications systems may more than double the latency with system overhead. For a Lunar Asset the total command latency may range from six seconds to more than forty, depending on communications overhead and data rates. Further, these variables are not always predictable, thus complicating operations. There are several differentiating factors for Lunar vs. Mars operations, Round trip light time/Atmosphere/Lighting and ShadowsTerrain type and knowledge/Round trip light time has implications for the distribution of tasks between ground and in space assets. Even at Lunar Distances, the combination of round trip light time plus communications systems overhead does not enable joy stick driving of a rover. The best that can be done, if driving from Earth, is near real time command and control. By 2030, driving from in space may be possible. Productivity on Mars requires either long operational sequences of commands, as is done for current rovers such as Curiosity, significant autonomous capability or, as may be possible by 2030, command and control support from space. Another implication of the long round trip light time from Earth to Mars, is that flight software functions must be resident on the in space asset. On the Moon, there is considerably more flexibility, enabling processing functions, to be resident on Earth or in space. This provides the opportunity to take advantage of the considerable processing power available on the ground, but may be constrained by data rates. On the Moon, for practical operational purposes, there is no atmosphere. Hence there is no scattering of light in the shadows. This has implications for image interpretation and driving near the poles. The Moon has permanently shadowed regions (PSR), unique terrain with unknown surface properties. With no scattering of light in shadows, driving on the Moon, particularly at the poles, where we have strong evidence of water, may prove to be hazardous and complex, requirin