Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments

In this paper we present an approach for personalizing gamification to the needs of each individual person. We designed the personalization for computer-supported collaborative learning environments by synthesizing three existing design frameworks: the lens of intrinsic skill atoms, gamification use...

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Hauptverfasser: Knutas, Antti, van Roy, Rob, Hynninen, Timo, Granato, Marco, Kasurinen, Jussi, Ikonen, Jouni
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:In this paper we present an approach for personalizing gamification to the needs of each individual person. We designed the personalization for computer-supported collaborative learning environments by synthesizing three existing design frameworks: the lens of intrinsic skill atoms, gamification user type hexad and heuristics for effective design of gamification. The result of the design process is a context-aware and personalized gamification ruleset for collaborative environments. We also present a method for translating gamification rulesets to machine-readable classifier algorithm using the CN2 rule inducer and a framework for connecting the produced algorithm to collaborative software. Lastly, we present an example software for personalized gamification that was produced by applying the process presented in this paper.
ISSN:1613-0073
1613-0073