UNLEASHING PLAYERS

The Simsis a curious computer game. Originally published in 2000 by Electronic Arts, it has since become a global crossover hit and a cultural phenomenon. It has been termed a strategic life-simulation, a lifestyle simulator, an IKEA game and a virtual doll’s house where the player’s task is to prov...

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Bibliographische Detailangaben
1. Verfasser: Tanja Sihvonen
Format: Buchkapitel
Sprache:eng
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Beschreibung
Zusammenfassung:The Simsis a curious computer game. Originally published in 2000 by Electronic Arts, it has since become a global crossover hit and a cultural phenomenon. It has been termed a strategic life-simulation, a lifestyle simulator, an IKEA game and a virtual doll’s house where the player’s task is to provide little AI-controlled humanoid characters, called the ‘Sims’, with a house, household items and furnishings, and follow the daily activities of these pixellated people.The Simsalso looks and feels like an exceptional game: its actual gameplay consists of orchestrating the Sims’ everyday lives by directing their paths, choices and