Generating Sound Stimuli with Given Emergence Level and Low Frequency Content by Mixing Recordings
Noise annoyance and other effects of noise are reasonably correlated with A-weighted sound levels. Currently, the influence of low-frequency content and of sound emergence level (i.e. the sound level difference between total noise and residual noise) on effects of noise are being assessed in laborat...
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Veröffentlicht in: | Acta acustica united with Acustica 2017-09, Vol.103 (5), p.782-794 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | Noise annoyance and other effects of noise are reasonably correlated with A-weighted sound levels. Currently, the influence of low-frequency content and of sound emergence level (i.e. the sound level difference between total noise and residual noise) on effects of noise are being assessed
in laboratories using stimuli based on recordings. Standards intended for regulations often include penalties depending on these factors. The difference between C- and A-weighted sound levels is frequently used as a descriptor of low frequency content. This work proposes a method to optimize
the search and combination of a subset of audio files from a large set of noise sources recordings in order to achieve an environmental noise stimulus with previously specified values of factors (i) sound emergence level, (ii) C- A-weighted levels difference, (iii) A-weighted equivalent continuous
sound level and (iv) duration of stimulus. The method is implemented, and one hundred stimuli are generated following a full factorial experimental design varying these four factors. The resulting stimuli show small differences between specified and measured values. The mean difference for
factors i-iii is 0.46 dB and the maximum is 2.3 dB. |
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ISSN: | 1610-1928 |
DOI: | 10.3813/AAA.919107 |