Improving Bounds on the Football Pool Problem by Integer Programming and High-Throughput Computing
The football pool problem, which gets its name from a lottery-type game where participants predict the outcome of soccer matches, is to determine the smallest covering code of radius 1 of ternary words of length v . For v = 6, the optimal solution is not known. Using a combination of isomorphism pru...
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Veröffentlicht in: | INFORMS journal on computing 2009-06, Vol.21 (3), p.445-457 |
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Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | The football pool problem, which gets its name from a lottery-type game where participants predict the outcome of soccer matches, is to determine the smallest covering code of radius 1 of ternary words of length v . For v = 6, the optimal solution is not known. Using a combination of isomorphism pruning, subcode enumeration, and linear programming-based bounding, running on a high-throughput computational grid consisting of thousands of processors, we are able to improve the lower bound on the size of the optimal code from 65 to 71. |
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ISSN: | 1091-9856 1526-5528 1091-9856 |
DOI: | 10.1287/ijoc.1090.0334 |