Interactive theorem-finding in plane geometry -- an example

This contribution to heuristic geometry proves the efficiency of the new generation of interactive tools for drawing in plane geometry in processes of theorem-finding. The background of such processes should be seen in the general skills and abilities to be acquired by the pupils. The paper conclude...

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Veröffentlicht in:International journal of mathematical education in science and technology 1994-04, Vol.25 (2), p.285-291
1. Verfasser: Schumann, Heinz
Format: Artikel
Sprache:eng
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Zusammenfassung:This contribution to heuristic geometry proves the efficiency of the new generation of interactive tools for drawing in plane geometry in processes of theorem-finding. The background of such processes should be seen in the general skills and abilities to be acquired by the pupils. The paper concludes with a discussion of the problem of securing knowledge with respect to the propositions gained by computer-assisted conjecturing. 'When you have satisfied yourself that the theorem is true, you start proving it.' Polya [1]
ISSN:0020-739X
1464-5211
DOI:10.1080/0020739940250215