Three dimensional facial model adaptation

This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimi...

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Bibliographische Detailangaben
Hauptverfasser: Sarris, N., Strintzis, M.G.
Format: Tagungsbericht
Sprache:eng
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Beschreibung
Zusammenfassung:This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimize the distances of the 3D model feature nodes from the calculated 3D coordinates of the 2D feature points. Then, a non-rigid transformation ensures that the feature nodes are displaced optimally close to their exact calculated positions, dragging their neighbors in a way that does not deform the facial model in an unnatural way.
ISSN:1522-4880
2381-8549
DOI:10.1109/ICIP.2000.899277