Three dimensional facial model adaptation
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimi...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimize the distances of the 3D model feature nodes from the calculated 3D coordinates of the 2D feature points. Then, a non-rigid transformation ensures that the feature nodes are displaced optimally close to their exact calculated positions, dragging their neighbors in a way that does not deform the facial model in an unnatural way. |
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ISSN: | 1522-4880 2381-8549 |
DOI: | 10.1109/ICIP.2000.899277 |