Game-Theoretic Learning for Sensor Reliability Evaluation Without Knowledge of the Ground Truth
Sensor fusion has attracted a lot of research attention during the few last years. Recently, a new research direction has emerged dealing with sensor fusion without knowledge of the ground truth. In this article, we present a novel solution to the latter pertinent problem. In contrast to the first r...
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Veröffentlicht in: | IEEE transactions on cybernetics 2021-12, Vol.51 (12), p.5706-5716 |
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Zusammenfassung: | Sensor fusion has attracted a lot of research attention during the few last years. Recently, a new research direction has emerged dealing with sensor fusion without knowledge of the ground truth. In this article, we present a novel solution to the latter pertinent problem. In contrast to the first reported solutions to this problem, we present a solution that does not involve any assumption on the group average reliability which makes our results more general than previous works. We devise a strategic game where we show that a perfect partitioning of the sensors into reliable and unreliable groups corresponds to a Nash equilibrium of the game. Furthermore, we give sound theoretical results that prove that those equilibria are indeed the unique Nash equilibria of the game. We then propose a solution involving a team of learning automata (LA) to unveil the identity of each sensor, whether it is reliable or unreliable, using game-theoretic learning. The experimental results show the accuracy of our solution and its ability to deal with settings that are unsolvable by legacy works. |
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ISSN: | 2168-2267 2168-2275 |
DOI: | 10.1109/TCYB.2019.2958616 |