Interactive simulation of surgical cuts

Presents a framework for the interactive simulation of surgical cuts, such as those practiced in surgical treatment. Unlike most existing methods, our framework is based on tetrahedral volume meshes providing more topological flexibility. In order to keep the representation consistent, we apply adap...

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Bibliographische Detailangaben
Hauptverfasser: Bielser, D., Gross, M.H.
Format: Tagungsbericht
Sprache:eng
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Beschreibung
Zusammenfassung:Presents a framework for the interactive simulation of surgical cuts, such as those practiced in surgical treatment. Unlike most existing methods, our framework is based on tetrahedral volume meshes providing more topological flexibility. In order to keep the representation consistent, we apply adaptive subdivision schemes dynamically during the simulation. The detection of collisions between the surgical tool and the tissue is accomplished by using an axis-aligned bounding-box hierarchy which was adapted for deformable objects. For haptic rendering and feedback, we devised a mechanical scalpel model which accounts for the most important interaction forces between the scalpel and the tissue. The relaxation is computed using a localized, semi-implicit ODE (ordinary differential equation) solver. The achieved quality and performance of the presented framework is demonstrated using a human soft-tissue model.
DOI:10.1109/PCCGA.2000.883933