Real-world object-oriented design experience for computer science students

Due to the limitations of time and resources, many undergraduate software engineering courses provide a survey of a broad range of development approaches rather than the experience of software production in a real-life setting. In this paper, we propose an innovative learning environment that integr...

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Bibliographische Detailangaben
Hauptverfasser: Ouyang, Y., Wang, S.S.
Format: Tagungsbericht
Sprache:eng
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Beschreibung
Zusammenfassung:Due to the limitations of time and resources, many undergraduate software engineering courses provide a survey of a broad range of development approaches rather than the experience of software production in a real-life setting. In this paper, we propose an innovative learning environment that integrates our undergraduate software-engineering course with an application course in client/server computing. Such an environment allows students to apply software methodologies. This paper presents detailed class schedules for both courses for a 16-week regular semester to implement real-world applications and analyses the benefits of such a learning environment. Not all students in the software-engineering course are taking the client/server computing course, and vice versa. Therefore, team organization and student assessments become complicated and are discussed in the paper.
ISSN:0190-5848
2377-634X
DOI:10.1109/FIE.1999.841721