Real-world object-oriented design experience for computer science students
Due to the limitations of time and resources, many undergraduate software engineering courses provide a survey of a broad range of development approaches rather than the experience of software production in a real-life setting. In this paper, we propose an innovative learning environment that integr...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | Due to the limitations of time and resources, many undergraduate software engineering courses provide a survey of a broad range of development approaches rather than the experience of software production in a real-life setting. In this paper, we propose an innovative learning environment that integrates our undergraduate software-engineering course with an application course in client/server computing. Such an environment allows students to apply software methodologies. This paper presents detailed class schedules for both courses for a 16-week regular semester to implement real-world applications and analyses the benefits of such a learning environment. Not all students in the software-engineering course are taking the client/server computing course, and vice versa. Therefore, team organization and student assessments become complicated and are discussed in the paper. |
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ISSN: | 0190-5848 2377-634X |
DOI: | 10.1109/FIE.1999.841721 |