GPU implementation of phase-based stereo correspondence and its application

This paper proposes a Graphics Processing Unit (GPU) implementation of the stereo correspondence matching using Phase-Only Correlation (POC). The use of high-accuracy stereo correspondence matching based on POC makes it possible to measure accurate 3D shape of the object using stereo vision, while t...

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Hauptverfasser: Miura, M., Fudano, K., Ito, K., Aoki, T., Takizawa, H., Kobayashi, H.
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:This paper proposes a Graphics Processing Unit (GPU) implementation of the stereo correspondence matching using Phase-Only Correlation (POC). The use of high-accuracy stereo correspondence matching based on POC makes it possible to measure accurate 3D shape of the object using stereo vision, while the drawback of POC-based approach is its high computational cost. Addressing this problem, we propose a GPU implementation of POC-based correspondence matching. Through a set of experiments using a variety of GPUs, we demonstrate that the proposed implementation is high-speed and high-efficiency compared with the CPU implementation. We also apply the proposed approach to a real-time 3D measurement system.
ISSN:1522-4880
2381-8549
DOI:10.1109/ICIP.2012.6467205