FRIGHT: A flexible rule-based intelligent ghost team for Ms. Pac-Man

FRIGHT is a rule-based intelligent agent for playing the ghost team in the Ms. Pac-Man vs Ghosts Competition held at the 2012 IEEE Conference on Computational Intelligence and Games. FRIGHT uses rule sets with high-level abstractions of the game state and actions, and employs evolutionary computatio...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Gagne, D. J., Congdon, C. B.
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:FRIGHT is a rule-based intelligent agent for playing the ghost team in the Ms. Pac-Man vs Ghosts Competition held at the 2012 IEEE Conference on Computational Intelligence and Games. FRIGHT uses rule sets with high-level abstractions of the game state and actions, and employs evolutionary computation to learn rule sets; a distributed homogenous-agent approach is used. We compare the performance of a hand-coded rule set to one learned by the system and find that the rule set learned by the system outperforms the hand-coded rules.
ISSN:2325-4270
DOI:10.1109/CIG.2012.6374166