The development of quadruped giant puppet based on 3D graphic animation

The purpose of this paper is to realize a stable and natural walking pattern for quadruped giant puppets. The entertainment industry has proven to be an extensive market for quadruped animals. A life-size dinosaur that was manufactured for a show has been the subject of this paper. 3D graphic animat...

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Hauptverfasser: SangWon Lee, JinYoung Kim, Ohung Kwon, KwanYoung Joung, DaeHee Won, KyungHwa Rim
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:The purpose of this paper is to realize a stable and natural walking pattern for quadruped giant puppets. The entertainment industry has proven to be an extensive market for quadruped animals. A life-size dinosaur that was manufactured for a show has been the subject of this paper. 3D graphic animation capture method has been introduced for data acquisition and was exercised for lifelike motion through control algorithm and dynamic simulation. The data will play a major role in enabling natural motion. Puppets will be an aggressive application in the robot technology.
DOI:10.1109/ROBIO.2011.6181546