A method for transferring more information between objects on offline network
On the ubiquitous computing network, it is very important for objects to communicate with each other. For transferring a larger amount of data between objects, most of these communication processes tends to be accomplished with some communication modules on online networks. For that reason, many res...
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creator | Hyungkun Park Yillbyung Lee |
description | On the ubiquitous computing network, it is very important for objects to communicate with each other. For transferring a larger amount of data between objects, most of these communication processes tends to be accomplished with some communication modules on online networks. For that reason, many researches on how to transfer more information between objects have concentrated on methods using wired or wireless online networks. However, almost nothing has been studied about solutions on offline networks. At present, on offline networks, nothing but extremely small data can be transmitted using tag interfaces between objects. In this paper, we design and suggest the Motioncode as a mean to be able to contain far more information than the previously proposed tag interfaces, to be used to transfer information between objects on offline networks, under restricted environment where each object has only a display panel and a camera device for its communication. |
doi_str_mv | 10.1109/ICOIN.2012.6164446 |
format | Conference Proceeding |
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language | eng |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | camera Cameras communication display image code Image color analysis ISO standards Motioncode offline network online network Radiofrequency identification Receivers sequence Servers Switches symbol tag interface transferring ubiquitous |
title | A method for transferring more information between objects on offline network |
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