A method for transferring more information between objects on offline network

On the ubiquitous computing network, it is very important for objects to communicate with each other. For transferring a larger amount of data between objects, most of these communication processes tends to be accomplished with some communication modules on online networks. For that reason, many res...

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Bibliographische Detailangaben
Hauptverfasser: Hyungkun Park, Yillbyung Lee
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:On the ubiquitous computing network, it is very important for objects to communicate with each other. For transferring a larger amount of data between objects, most of these communication processes tends to be accomplished with some communication modules on online networks. For that reason, many researches on how to transfer more information between objects have concentrated on methods using wired or wireless online networks. However, almost nothing has been studied about solutions on offline networks. At present, on offline networks, nothing but extremely small data can be transmitted using tag interfaces between objects. In this paper, we design and suggest the Motioncode as a mean to be able to contain far more information than the previously proposed tag interfaces, to be used to transfer information between objects on offline networks, under restricted environment where each object has only a display panel and a camera device for its communication.
ISSN:1550-445X
2332-5658
DOI:10.1109/ICOIN.2012.6164446