Artificial emotional interaction model based on EFSM

According to the basic emotional theory, the artificial emotional interaction model based on the hierarchical expanded finite state machine (EFSM)) was presented. In the EFSM, the variable set V was defined to offer the data for robot's behavior. In the EFSM model, the emotional space included...

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Bibliographische Detailangaben
Hauptverfasser: Meng Qing-mei, Chen Ai-lian
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:According to the basic emotional theory, the artificial emotional interaction model based on the hierarchical expanded finite state machine (EFSM)) was presented. In the EFSM, the variable set V was defined to offer the data for robot's behavior. In the EFSM model, the emotional space included the basic emotional space and the multiple emotional spaces. The emotion-switching diagram was defined and transition function was developed using Markov chain. The simulation model was built using Stateflow toolbox and Simulink toolbox based on the Matlab platform. And the model included three subsystems: the input one, the emotion one and the behavior one. In the emotional subsystem, the responses of different personalities to the external stimuli were described by defining personal space. This model takes states from an emotional space and updates its state depending on its current state and a state of its input (also a state-emotion). The simulation model realizes the process of switching the emotion from the neutral state to other basic emotions. The simulation result is proved to correspond to emotion-switching law of human beings.
DOI:10.1109/EMEIT.2011.6023466