The Key Technologies of Component-Based Surface Warfare Scene Simulation System
In a surface warfare scene simulation, there are many details of attack-defense confrontation such as missile launching, missile hitting, gun firing, radar rotating and jamming bomb expanding. And these details were performed inadequately in the surface warfare scene simulation system that designed...
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Zusammenfassung: | In a surface warfare scene simulation, there are many details of attack-defense confrontation such as missile launching, missile hitting, gun firing, radar rotating and jamming bomb expanding. And these details were performed inadequately in the surface warfare scene simulation system that designed on the basis of macrocosm. In order to reflect more vivid details of attack and defense, introduce the idea of component in the design of surface warfare scene simulation system, and further researched several key technologies including system designing, component-based modeling and component-based model-driven. Propose a component-based modeling method which combined multi-granularity modeling and sub-model replace, and dynamically loaded component-based model by list configuring and memory mapping. The component-based surface warfare scene simulation system which is designed as a federate of a large distributed surface warfare simulation system federation can receive data of the corresponding federate such as missile, artillery, radar and jamming system, then drive the component-based model in the 3D scene. |
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DOI: | 10.1109/CISE.2010.5677185 |