A hand-held photometric stereo camera for 3-D modeling
This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held camera to add a photometric constraint to the multi-view stereo problem. Using the photometric constraint, we simultaneously...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held camera to add a photometric constraint to the multi-view stereo problem. Using the photometric constraint, we simultaneously solve for shape, surface normal, and reflectance. Unlike prior approaches, we formulate the problem using realistic assumptions of a near light source, non-Lambertian surfaces, perspective camera model, and the presence of ambient lighting. The effectiveness of the proposed method is verified using simulated and real-world scenes. |
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ISSN: | 1550-5499 2380-7504 |
DOI: | 10.1109/ICCV.2009.5459331 |