Event Game Theory and Air Combat Game
In this paper the air combat process is regarded as a Discrete Event Dynamic System that is composed of a series of discrete-states, its sub-model is established based on the Event Game theory, and the maneuver generator is designed in combination with the 3 degree-of-freedom aircraft model, meanwhi...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | In this paper the air combat process is regarded as a Discrete Event Dynamic System that is composed of a series of discrete-states, its sub-model is established based on the Event Game theory, and the maneuver generator is designed in combination with the 3 degree-of-freedom aircraft model, meanwhile the simulation is carried out in the matlab environment on the maneuver strategy. |
---|---|
DOI: | 10.1109/IHMSC.2009.116 |