Adaptive myoelectric human-machine interface for video games

This paper proposes adaptive schemes for myoelectric based human-machine interface (HMI) applied to a video game. Adaptive schemes modify the classification criteria to keep a stable performance in long-term operations. Online support vector machine (SVM) is used as the core of classification to fac...

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Hauptverfasser: Oskoei, Mohammadreza Asghari, Huosheng Hu
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:This paper proposes adaptive schemes for myoelectric based human-machine interface (HMI) applied to a video game. Adaptive schemes modify the classification criteria to keep a stable performance in long-term operations. Online support vector machine (SVM) is used as the core of classification to facilitate incremental training during run-time. Supervised and unsupervised methods are individually employed to update online training data set. The experimental results show that the proposed adaptive schemes increase the achieved scores and make a stable performance for myoelectric HMI.
ISSN:2152-7431
2152-744X
DOI:10.1109/ICMA.2009.5246300