An FPGA implementation of whitted-style ray tracing accelerator

This paper presents an FPGA implementation of a full whitted-style ray tracing accelerator. It achieves about 1.3 M rays per second over realistic 3 D scenes. The future implementation with ASIC is expected to achieve real-time performance.

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Bibliographische Detailangaben
Hauptverfasser: Woo-Chan Park, Jae-ho Nah, Jeong-Soo Park, Kyung-Ho Lee, Dong-Seok Kim, Sang-Duk Kim, Jin-Hong Park, Cheong-Ghil Kim, Yoon-Sig Kang, Sung-Bong Yang, Tack-Don Han
Format: Tagungsbericht
Sprache:eng
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Zusammenfassung:This paper presents an FPGA implementation of a full whitted-style ray tracing accelerator. It achieves about 1.3 M rays per second over realistic 3 D scenes. The future implementation with ASIC is expected to achieve real-time performance.
DOI:10.1109/RT.2008.4634650