A 195mW, 9.1MVertices/s fully programmable 3D graphics processor for low power mobile devices
A 195 mW, 9.1Mvertices/s fully programmable 3D graphics engine is designed and implemented in 0.13 mum CMOS process for mobile devices. The power-optimized unified shader architecture provides high performance programmable vertex shading and programmable pixel shading with 35% area and 28% power red...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | A 195 mW, 9.1Mvertices/s fully programmable 3D graphics engine is designed and implemented in 0.13 mum CMOS process for mobile devices. The power-optimized unified shader architecture provides high performance programmable vertex shading and programmable pixel shading with 35% area and 28% power reduction. The logarithmic lighting engine and specialized lighting instruction improves the vertex throughput to 9. 1Mvertices/s including full OpenGL lighting, which is 2.5 times higher performance compared with previous works. The 313 graphics engine was successfully demonstrated on the system evaluation board. |
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DOI: | 10.1109/ASSCC.2007.4425708 |