Resolution-Based Policy Search for Imperfect Information Differential Games
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal/approximate solutions for these game in the imperfect information setting is currently a challenge for mathematicians an...
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Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: |
Computing methodologies
> Artificial intelligence
> Distributed artificial intelligence
> Multi-agent systems
Computing methodologies
> Artificial intelligence
> Knowledge representation and reasoning
> Probabilistic reasoning
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Zusammenfassung: | Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal/approximate solutions for these game in the imperfect information setting is currently a challenge for mathematicians and computer scientists. This article presents a multi-agent learning approach to this problem. We hence propose a method called resolution-based policy search, which uses a limited non-uniform discretization of a perfect information game version to parameterize policies to learn. We then study the application of this method to an imperfect information zero-sum pursuit-evasion game (PEG). Experimental results demonstrate strong performance of our method and show that it gives better solutions than those given by traditional analytical methods. |
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DOI: | 10.1109/IAT.2006.108 |