Reconstructing a dynamic surface from video sequences using graph cuts in 4D space-time
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous optimal 3D hyper-surface in 4D space-time from a set of calibrated video sequences. The imaging model of video cameras in...
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creator | Tianli Yu Ning Xu Ahuja, N. |
description | This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous optimal 3D hyper-surface in 4D space-time from a set of calibrated video sequences. The imaging model of video cameras in 4D space-time is derived and a photo-inconsistency cost function is defined for a hyper-surface in the 4D space-time. We use a 4D node-cut algorithm to find a global minimum of the cost function and obtain the corresponding optimal hyper-surface. Experimental results show that the proposed algorithm is effective in recovering continuously changing shapes and exhibits good noise resistance. |
doi_str_mv | 10.1109/ICPR.2004.1334145 |
format | Conference Proceeding |
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ICPR 2004</title><addtitle>ICPR</addtitle><description>This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous optimal 3D hyper-surface in 4D space-time from a set of calibrated video sequences. The imaging model of video cameras in 4D space-time is derived and a photo-inconsistency cost function is defined for a hyper-surface in the 4D space-time. We use a 4D node-cut algorithm to find a global minimum of the cost function and obtain the corresponding optimal hyper-surface. Experimental results show that the proposed algorithm is effective in recovering continuously changing shapes and exhibits good noise resistance.</description><subject>Cameras</subject><subject>Cost function</subject><subject>Image reconstruction</subject><subject>Immune system</subject><subject>Multi-stage noise shaping</subject><subject>Optimization methods</subject><subject>Reconstruction algorithms</subject><subject>Shape</subject><subject>Surface reconstruction</subject><subject>Video sequences</subject><issn>1051-4651</issn><issn>2831-7475</issn><isbn>0769521282</isbn><isbn>9780769521282</isbn><fulltext>true</fulltext><rsrctype>conference_proceeding</rsrctype><creationdate>2004</creationdate><recordtype>conference_proceeding</recordtype><sourceid>6IE</sourceid><sourceid>RIE</sourceid><recordid>eNotkMtOwzAQRS0eEm3hAxAb_0DKjD2O4yUKr0qVQFUllpXrTIoRSUOcIPXvAdHV3ZxzFleIa4Q5IrjbRfm6misAmqPWhGROxEQVGjNL1pyKKdjcGYWqUGdigmAwo9zghZim9AGgQJtiIt5WHPZtGvoxDLHdSS-rQ-ubGGQa-9oHlnW_b-R3rHgvE3-N3AZOckx_8K733bsM45BkbCXdy9T9GtkQG74U57X_THx13JlYPz6sy-ds-fK0KO-WWURrhkyRYra6UsFsrVVKWR3AOuN0bYidrwrIK49EruCaQLuaHBmLwQFuTa5n4uY_G5l50_Wx8f1hc_xD_wDmRFGF</recordid><startdate>2004</startdate><enddate>2004</enddate><creator>Tianli Yu</creator><creator>Ning Xu</creator><creator>Ahuja, N.</creator><general>IEEE</general><scope>6IE</scope><scope>6IL</scope><scope>CBEJK</scope><scope>RIE</scope><scope>RIL</scope></search><sort><creationdate>2004</creationdate><title>Reconstructing a dynamic surface from video sequences using graph cuts in 4D space-time</title><author>Tianli Yu ; Ning Xu ; Ahuja, N.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-i175t-242ee73d2c5b7722273c079593f54e9ad806da14498ef4039f494571c901b563</frbrgroupid><rsrctype>conference_proceedings</rsrctype><prefilter>conference_proceedings</prefilter><language>eng</language><creationdate>2004</creationdate><topic>Cameras</topic><topic>Cost function</topic><topic>Image reconstruction</topic><topic>Immune system</topic><topic>Multi-stage noise shaping</topic><topic>Optimization methods</topic><topic>Reconstruction algorithms</topic><topic>Shape</topic><topic>Surface reconstruction</topic><topic>Video sequences</topic><toplevel>online_resources</toplevel><creatorcontrib>Tianli Yu</creatorcontrib><creatorcontrib>Ning Xu</creatorcontrib><creatorcontrib>Ahuja, N.</creatorcontrib><collection>IEEE Electronic Library (IEL) Conference Proceedings</collection><collection>IEEE Proceedings Order Plan All Online (POP All Online) 1998-present by volume</collection><collection>IEEE Xplore All Conference Proceedings</collection><collection>IEEE Electronic Library (IEL)</collection><collection>IEEE Proceedings Order Plans (POP All) 1998-Present</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Tianli Yu</au><au>Ning Xu</au><au>Ahuja, N.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Reconstructing a dynamic surface from video sequences using graph cuts in 4D space-time</atitle><btitle>Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004</btitle><stitle>ICPR</stitle><date>2004</date><risdate>2004</risdate><volume>2</volume><spage>245</spage><epage>248 Vol.2</epage><pages>245-248 Vol.2</pages><issn>1051-4651</issn><eissn>2831-7475</eissn><isbn>0769521282</isbn><isbn>9780769521282</isbn><abstract>This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous optimal 3D hyper-surface in 4D space-time from a set of calibrated video sequences. The imaging model of video cameras in 4D space-time is derived and a photo-inconsistency cost function is defined for a hyper-surface in the 4D space-time. We use a 4D node-cut algorithm to find a global minimum of the cost function and obtain the corresponding optimal hyper-surface. Experimental results show that the proposed algorithm is effective in recovering continuously changing shapes and exhibits good noise resistance.</abstract><pub>IEEE</pub><doi>10.1109/ICPR.2004.1334145</doi></addata></record> |
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source | IEEE Electronic Library (IEL) Conference Proceedings |
subjects | Cameras Cost function Image reconstruction Immune system Multi-stage noise shaping Optimization methods Reconstruction algorithms Shape Surface reconstruction Video sequences |
title | Reconstructing a dynamic surface from video sequences using graph cuts in 4D space-time |
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