Collision detection for a haptic interface
In this paper, a new collision detection method, which can detect collisions for hand-based haptic interface efficiently, is presented. This method relies on a hybrid bounding volume of oriented bounding box (OBB) and axis-aligned bounding box (AABB) called OBB-AABB. It uses OBB and AABB to bound th...
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Sprache: | eng |
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Zusammenfassung: | In this paper, a new collision detection method, which can detect collisions for hand-based haptic interface efficiently, is presented. This method relies on a hybrid bounding volume of oriented bounding box (OBB) and axis-aligned bounding box (AABB) called OBB-AABB. It uses OBB and AABB to bound the sophisticated objects (such as the virtual hand) and the simple objects respectively according to the objects' characters. This method, based on Liang-Barsky clipping algorithm, has been implemented using a haptic glove. The experiments show that the newly proposed method is suited for detecting collisions between the virtual hand and virtual objects, and that users can get a quite real feeling of force feedback when interacting with the virtual environment using a haptic glove. |
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DOI: | 10.1109/RISSP.2003.1285587 |